![]() ![]() + Reliever salaries have been fixed to be more realistic. They also created nagging injuries which was cool. They seem to have increased their frequency of non-DL injuries and reduced the number of major game breaking injuries which is perfect. Finally they listened to people (like me) on the forum and corrected injuries so that most injuries no longer place a player on DL but rather they just reduce their performance while they play through it. The problem was, all injuries and illness were debilitating and removed the player from the game (even something as silly as a sprain or a cold). In previous games, even using "low" injuries resulted in more DL days league-wise than real life baseball. Here are the notable improvements I have noticed while playing: + Injuries are finally sane. If you are like me, and dont care about all of the 3D enhancements made the past few years, you will be happy to hear that this year they actually improved on the core of the game rather than useless graphics. + Injuries are finally 1st, remember a 5 is average (math > opinion). Here are the notable improvements I have noticed while playing: ![]() 1st, remember a 5 is average (math > opinion). ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |